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This is an element that could be replicated in The Elder Scrolls 6 in regard to the player's weapons and armor. Players will be able to create their own ships in Starfield, with several options when it comes to building. It looks like players might be able to spend a lot of time just designing their character and ship. So far, it looks like Starfield could be one of Bethesda's most flexible games yet in that department, showing off a lot of options already. While Bethesda games typically have custom protagonists for players, the sheer level of customization available in Starfield could herald the same for The Elder Scrolls in the future. RELATED: Starfield's Aurora Could Take The Elder Scrolls' Skooma to the Next Level If Starfield's outpost system goes well, then players may have the chance to do the same once The Elder Scrolls 6 comes out. After the nuclear wasteland and entirely new planets, a medieval world is a remaining option that Bethesda has yet to let players build a new community. With the outpost system, not only can Starfield improve on Fallout 4's settlements, it could pave a path for The Elder Scrolls 6 to have a similar mechanic. This could encourage players to build different kinds of outposts in different places to maximize their recourse output. In addition, early gameplay implies that outposts have the ability to generate resources for the player. With the variety of potential planets, players could have the chance to design all sorts of outposts. Starfield has a chance to take the concept even further. The concept sounds similar to Fallout 4's settlement-building mechanic, which let the player set up settlements across the wasteland once the areas in question were safe. While it sounds like something that players could overlook, it has the potential to be a rewarding side task for those who work on it. With outposts, players will be able to oversee planetary shelters and the people that live there, keeping track of them and making sure that the outpost is running smoothly. While most of the game is set to be an action RPG in the same vein as Bethesda's usual fare, the outpost function is a more low-key feature. If procedural generation works for Starfield, then it could be an excellent addition to The Elder Scrolls' next title, making Tamriel far more unpredictable and exciting.Īmong the new features planned for Starfield, managing outposts is one that sticks out among the pack. Of course, when it comes to the main quest of Starfield, some locations and characters could be hard-coded to always happen the same way.Īfter all, even roguelikes, a genre that thrives on procedurally generated gameplay, tend to keep their NPCs and boss battles consistent.
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This would do wonders for the game's replay value, as the same paths could take the player on different adventures. This could extend to dungeons as well, giving players different traps and enemies to encounter. Effectively, no two playthroughs of Starfield would be the same, since the worlds created would always be different. While Bethesda has tried procedurally generated content before, including some of Skyrim's popular side quests, taking that method to create entire worlds is at an entirely new level. However, if done properly, it could be the fuel that could keep the game alive long past its initial release.
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Admittedly, using procedural generation to create worlds does sound like it could make building a structured game difficult, since the element of randomness would make it unpredictable. At first, it sounds like a bit of an odd idea, since the game will need to have a plot for the player to follow. One of the most interesting new features comes in the form of Starfield's procedurally generated planets.
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RELATED: Why id Software Assisting with Starfield Just Makes Sense Starfield's Procedurally Generated Planets Could Be a New Design Blueprint However, Starfield's aim seems to be more than simply being The Elder Scrolls in space, and it looks to have enough new ideas to make it stand out on its own. Of course, since Starfield is a new IP from a company that has created games in the past that are essentially royalty among Western RPGs, it will likely have a high bar to pass to be considered on par with its peers. As a new IP, it has a lot to live up to considering Bethesda's library includes the highly popular The Elder Scrolls and Fallout series, but Starfield's new ideas could be its driving force.Ĭonsidering the reportedly positive responses from Starfield beta testers, a lot is going to be expected of it upon release. With information on Starfield slowly coming out as a release creeps closer, attention is being drawn to the game's promoted features. Starfield looks to be an ambitious title, and some of its features could very well be a test run for The Elder Scrolls 6.
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